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Class PostProcessing

Hierarchy

  • PostProcessing

Index

Constructors

  • new PostProcessing(renderer: WebGLRenderer, ppParam: PPParam, customGeometry?: BufferGeometry): PostProcessing
  • Parameters

    • renderer: WebGLRenderer
    • ppParam: PPParam
    • Optional customGeometry: BufferGeometry

    Returns PostProcessing

Properties

camera: OrthographicCamera
effect: { material: ShaderMaterial }

Type declaration

  • material: ShaderMaterial
renderer: WebGLRenderer
scene: Scene
screen: Mesh<BufferGeometry, Material | Material[]>

Methods

  • render(inputRenderTargets: null | InputRenderTarget, renderTarget?: null | WebGLRenderTarget): void
  • Parameters

    • inputRenderTargets: null | InputRenderTarget
    • renderTarget: null | WebGLRenderTarget = null

    Returns void

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